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Old 06-04-2001, 02:13 PM   #1
Mayo

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Post Possible solution to FPS prob with T2

Having just read probubly the longest post ever over at Tribelwars forums it looks like the somone has come up with a possible solution.
Tribes 2 uses Dx 8.a Someone tried getting rid of 8a and reverted back to 8.

This increased his FPS no end.

Lets hope the developers take a look into this.
Also on the same note. 3DFX users can use the WickedGL driver but it will cause some problems.
No Health/Energy Bar and you loose the Triangles over the players heads.

Lets hope that Wicked can come up with a fix as well as these drivers increase FPS as well.
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Old 06-04-2001, 02:17 PM   #2
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you're obsessed m8!

oh.. erm, my threads you say? *cough* i didnt post them, "Alter-FusioN" did, an evil, Tribes2 obsessed peon..
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Old 06-04-2001, 02:25 PM   #3
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I mean, it's not as if the vehicles in tribes 2 compare in any way to those in counter-strike
*wheese*
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Old 06-04-2001, 02:37 PM   #4
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Quote:
Originally posted by Helta:
I mean, it's not as if the vehicles in tribes 2 compare in any way to those in counter-strike
*wheese*
???????

/me is not intrested in Tribes 2 in any way.
What is T2 BTW
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Old 06-04-2001, 03:48 PM   #5
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oh god, the CS APC/Vehicles are NO COMPARISON to the T2 ones.. the T2 ones got realistic physics and stuff behind em..

unlike the APC which BOUNCES off stuff
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Old 06-04-2001, 03:54 PM   #6
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At least the T2 vehicles hover by default,

In CS it just requires flukey driving

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Old 06-04-2001, 06:19 PM   #7
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My point exactly, I was trying to be sarcastic, hence the wheese
I've yet to see a T2 Vehicle get stuck within' a rock
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Old 06-04-2001, 11:15 PM   #8
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Just nicked this from Forums...

System specs: CPU 1 ghz P3 Video Geforce 2 GTS 64 megs RAM 384 megs Sound: SB live Connection: DSL 1 meg down 128k up
23-50 fps...

now thats ****ed up!
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Old 08-04-2001, 12:20 PM   #9
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Back on topic, found something on Tribalwars that says its DX aswell, they say that if you have a SBLive theres a kinda fix too:

Quote:
Well, to make a long story short, after reading all the posts in various forums about people's performance, I did some research. I found the problem with the fps bug lies in DirectX, and the sound card. Particularly the SBLive. Anyway, all you have to do to fix it is go to the DirectX diagnostic program on your computer..(A shortcut to it should be under c:\Program Files\DirectX\setup)

Once you start this program, go to the sound tab, and check your hardware acceleration. I turned mine down just 1 notch, and got a boost from a solid 20 fps to 50 fps. I am only running a PIII 600. Try it out, and let me know!
Tbh tho, I personally think the best solution is to sack of DX altogether. I mean if I'm wrong one of you techies correct me but Win2k don't use DX at all does it? Well that could explain why in 98se I was getting 70fps indoors and dropping to 10fps outdoor, but when I swapped to 2k I was getting over 100fps indoors and 70 fps outdoors(drops to about 50 with alot of action on the screen).
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Old 09-04-2001, 09:50 AM   #10
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Heheh thats why I just spent Saturday night reformatting my whole system.
1 HD is now Win2k
2 HD is now Win98SE
God I forgot how fast 98 is to boot compared to 2k lol.


Anyone noticed that it is due to be released on
FRIDAY 13th Bad Oman or what
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Old 09-04-2001, 12:59 PM   #11
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Man im actually getting quite exited about T2 coming out now after hereing all u guys gibbering about it for so long
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Old 09-04-2001, 01:31 PM   #12
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What i thought helped was turning all the textures down accept for Shape and Building. upped mine to about 20-40 fps which is alright on my sys and it looks alright too

Also turning all the fancy sound down too should help a bit.
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Old 09-04-2001, 07:43 PM   #13
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How do u get the fps?

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Old 09-04-2001, 09:10 PM   #14
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show("$fps::real"); in the console m8

Bit diffucult to remember, so copy and paste it...
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Old 09-04-2001, 09:16 PM   #15
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no probs yet with fps
Dual P3 800
512Mb RAM
Raid 0
Asus GF2 GTS DDR
Win2k
Dx 8.0a

Steady 60 fps all detial full, 1280 x whatever it is.
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