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Old 21-01-2020, 07:57 PM   #1
javstereo

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Smile Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Who knows about Wild Terra Online 2: New lands? This is a new game in alpha stage of development recently released. I've been keeping track of this game and being part of development. I wanted to share it because I think people who like this kind of games (as I do) will find it interesting, the game has a lot of nice features to show up on his early stage of development and is updated every week.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied .

Some features:

*The game has change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass.
*Biome system. A special system for placing and rendering surfaces, large and small objects of vegetation, resources and any other environmental elements. Rivers, seas, lakes, swamps. Advanced water shaders.
*Variety of animals. Monsters, and bosses. Artificial Intelligence. Peaceful, neutral and aggressive behaviors. Mounted animals and pets.
*Combat system. with melee and ranged attacks, defense. Combat skills.
*Deep system of craft and building. Mining, construction, husbandry, cooking, fishing, smithing and other skills. Possibility of building houses, campfires, a lof of structures for process material and crafting.
*Character states. An expanded system of fatigue, hunger, and satiety with different types of food.
*System of quests with lines. Basic tutorial.

We recently add fishing, blacksmithing and house building system.


Raids and sieges.
Join groups and create clans. You are waiting for the siege of medieval castles, hunting for huge bosses and adventures in dungeons.

Character customization and changes over time.
Change hairstyles, grow a beard and do not overdo it with food, otherwise, you may not fit into your brand new armor.

Give us a try and search for us on Steam ^^
Wild Terra 2: New Land.

There is also an older version of the game totally Free to play. Wild Terra Online.
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Old 29-03-2020, 07:56 PM   #2
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

It seems like a fun game, is it free?
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Old 30-05-2020, 12:55 PM   #3
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

This time, we will realize many ideas that, due to technical difficulties, the Wild Terra game engine did not allow to do.

New continents are waiting for you every season, epic bosses, a big united world with PvP and PvE zones, dungeons, fishing, sea wanderings, caravans, you can give tasks to your characters for the duration of your offline, fires, diseases, day-night cycle, weather, modified system of dominiums and castles, tournaments, new sieges, new professions, even more crafting and construction! We hope that you also have ideas and you will help fill the world of the game with new interesting mechanics.
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Old 11-06-2020, 02:50 AM   #4
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

The first phase of the Closed Beta has begun!

Play for free from June 16th, 5pm UTC to June 22th, 5pm UTC.

A free period is planned as part of the “Steam Game Festival” and was scheduled to begin on June 9th. Unfortunately, due to protests in the USA, Valve decided to postpone the Festival to June 16th. We cannot influence this decision in any way.

But there is good news. Now we have more time to prepare, which will have a positive effect on fixing bugs, optimizing the server, and adding new content!

We remind you that you can start playing now. Access to Closed Beta is available to owners of the Settler, Conqueror, Hero, and StayHome packs.
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Old 16-06-2020, 10:02 PM   #5
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Hello friends! Closed BETA NOW LIVE! Play for free from Today 16th to June 22th.

Welcome to our Discord: https://discord.gg/NZhbfMR Chat with the developers of Wild Terra 2 and discuss the game with other players

I want to remind you that you guys can try now Wild Terra 2 for free from June 16th to 22th, and also, if you want to support the development of the game, you can continue to play during the summer. However, keep in mind that the game is under development and there may be interruptions in testing and wipes.
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Old 24-06-2020, 08:41 AM   #6
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Hello friends!

Open Testing is over. But you can continue to play.


About 10,000 players took part in open testing, helped to find bugs, and enough new information to improve optimization and fix a number of problems.


Thank you for your contribution to the testing! What you saw is only the beginning of a large-scale future game. During the summer, we will improve Wild Terra 2 according to your feedback, as well as add a central city with inhabitants and quests, agriculture, cooking, new territories for discovering, and much more!

What does devs plan to add to Wild Terra 2 before the release on Steam Early Access


Special attention to the improvement of what is already added to the game (for example, updated combat system, sorting inventory, settings, and much more).


Summer:
- The central city of the Mainland with NPCs and quests.
- New locations on the Mainland.
- Bags and belts.
- Agriculture.
- Cooking.


Autumn:
- Cartography.
- Even more new territories on the main Continent, including Port City.
- Livestock and breeding.
- Trade (currency and auction).
- Guilds.


Winter:
- Witchcraft skill.
- One new Continent.
- Castles and sieges.


During all period until the release of the game:
- New types of weapons (crossbows, poles, two-handed, throwing bombs, and more).
- New buildings, skills, pets, animals, monsters, bosses, equipment, resources, recipes, production buildings, quests.

Support the proyect if you like the game. Join ous on Discord to be part in the game creation, talk to developers, participate in events and more.

https://discord.gg/dkafSZe
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Old 27-07-2020, 03:32 PM   #7
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Hey friends. Showing up our most recent big update! I'm happy to say that the development is going great, we are listening the recomendations of our players, making improvements for the combat system and we are polishing the game mechanics.

Major Update. Cooking, pottery, improvements of the combat system.

Cooking and pottery:
- New buildings for cooking has been added to the game: Campfire with a cauldron, Cook's workplace, Stone and Brick ovens, Juice press.
- Added over 30 recipes and ingredients for Cooking and 5 drink recipes.
- Added various food and drink effects.
- New buildings for the crafting Potter's wheel and Pottery kiln.
- New item recipes for clay things: bowl, pot, jug, and bricks.

Combat system and weapons:
- Health indicators are now automatically displayed above wounded enemies and has been added display of positive and negative effects applying to the enemy.
- The names of special attacks are displayed before the attack starts, to make the fight more interesting and manageable. Now you can react in a timely manner and take countermeasures.

*Some skills and perks will be able to partially or completely ignore absorption and defense.*
This will be noted on skills description.

- Reflected damage changed and weakened. The defense stat now correctly reduces reflected damage.
- The parry skill has been reworked to only work with a suitable weapon and the parry chance depends on the type of weapon.

- Now the flight speed of ranged ammo is different and depends on its type.
- Added recipes for arrowheads and iron and steel arrows.
- Added recipes for two new bows: Hunter bow and Composite bow. Bow stats have been rebalanced and has been added 2 abilities for the skill Bows - slow, but strong shots, causing critical damage or injury.
- Added ability for the Throwing weapons skill - a throw that stuns a target.
- The passive ability "Weak Point" is now an ability of the Throwing weapon skill, not Bows.
- For bows, the passive ability “Bleeding Wound” has been added, causing bleeding.

Various protective effects have been added to the most powerful monsters:
- Resistant to any kind of injury, stun, slowdown, or all negative effects in general.
- Added partial reflection of incoming damage to the swamp boss "Devourer".

What's new on the game:
- In the game world, you can now find and collect berries: Blueberries, Lingonberries, and Wild Strawberries.
- Hazel and Wild Greens are also available for gather.
- Added Hives, from which you can get honey, as well as Nests of wild birds, for obtaining eggs and feathers.
- Increased player absence time before automatic packing of dominium.
- Added timers for using items, summoning pets and mounts.
- For pets, damage per second is now also displayed, which takes into account all bonuses received by the pet.

Thanks for reading and follow our news guys, don't forget to join us on Discord to see what is being talked about in the chat, share information, request support and help from our community.

Look for us on Steam. On our Steam site you can find our official website and get access for the Beta.
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Old 10-08-2020, 02:24 PM   #8
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

More news about the roadmap.

What is planned in the next future on Wild Terra.

Important features to develop in the game are coming.

New weapons. Crossbows, Weapons in the left hand (1 in right, and 1 in left), Two-handed weapons, Polearms (halberds and lances), Throwing bombs and more.

New Biomes, creatures and resources.



More about the city, new locations, agriculture, bags.


Central City


Part of the territories and basic models of buildings and decorations were made. In the city, you will meet merchants and artisans from whom you can get various quests, sell special items, as well as purchase recipes and some consumables. Later, a bank with a warehouse will be added, and it will also be possible to purchase a home for furnishing, as well as fast travel.


We planned to release an update with the central city this summer, but due to the large volume of accompanying mechanics (NPC, currency, trade, quests, methods of obtaining currency, recipes unlocked for currency, etc.), the launch of the city is postponed to autumn.


Bags


Developed and added bags that increase the number of slots in the inventory (depending on quality), but give a small penalty to movement speed. Bags are equipped in a slot and are displayed on the character's back, and only one bag can be equipped at a time. In addition to the usual bags, one exotic will be added, to which a lamp will be attached. The bags will appear in the game in the next update!



Snow mountain territory and a new dungeon


The story and monsters for the new location have been worked out. It will be a snow-covered mountainous area where guards live, holding back the onslaught of monsters from the dungeon. New quests, a new type of metal, new equipment, new monsters, and bosses are waiting for you!


Agriculture


In the near future, will also take on Agriculture, and plan to launch it this month. A system of growing crops in several stages, plant breeding, use of fertilizers, tools, fight against pests, diseases, weeds, and soil depletion awaits you. The weather and seasons will also affect the harvest. Initially, only basic features will be available, and all of the above will be introduced into the game gradually.


The development enters is in one of the most important phases, if you like the game and want to support the development, either by buying an access package or sharing your opinion of what you like or do not like about the game, we invite you to our Discord, you can find it on our Steam site of Wild Terra 2. Thanks so much for reading guys.
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Old 18-08-2020, 10:55 AM   #9
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Is this a mmorpg? Like FFXIV, or is there in-game curreny like ffxiv gil to buy weapons or something else?
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Old 19-08-2020, 05:21 AM   #10
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Quote:
Originally Posted by Jannick View Post
Is this a mmorpg? Like FFXIV, or is there in-game curreny like ffxiv gil to buy weapons or something else?
Actually there is no currency in the game. Currency will be implemented in the next big patch, with agriculture. Also there is no store in game. You can check info in wildterra2 dat com or in their Steam official site.
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Old 19-08-2020, 09:19 AM   #11
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Quote:
Originally Posted by javstereo View Post
Actually there is no currency in the game. Currency will be implemented in the next big patch, with agriculture. Also there is no store in game. You can check info in wildterra2 dat com or in their Steam official site.
Okay, thanks for your quick response.
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Old 15-09-2020, 07:54 AM   #12
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

I dedicated many hours to Ultima online and the wild terra reminds me a lot of it, although it is a bit slow to raise the skills, I would even dare to say slower than UO.



https://domyessay.onl
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Old 05-10-2020, 07:38 AM   #13
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Re: Wild Terra Online 2: New Lands. Open World in medieval world driven by players.

Free week for everyone as part of the Autumn Steam Festival from October 7th, 10AM PST to October 13th, 10AM PST.
Add Wild Terra 2 to your Steam wishlist so you don't miss:

The new testing phase has already begun! Steam Early Access launch in December 2020!
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